How We Actually Teach Unreal Engine
Real hands-on learning that gets you building mobile games from day one. No endless theory sessions or outdated tutorials.
Project-First Learning
We start with a simple mobile game idea on week one. Students jump straight into Unreal's mobile optimization tools while building something they can actually show their friends.
Each week builds on the previous project. You're not learning random features — you're solving real problems that mobile game developers face every single day.
- Build 3 complete mobile games during the program
- Learn performance optimization through actual bottlenecks
- Master touch controls by implementing them yourself
- Debug real mobile deployment issues, not textbook examples
Meet Your Mobile Game Instructors
Industry professionals who've shipped games, dealt with app store rejections, and actually made money from mobile titles.
Luka Novakovic
Mobile Optimization Specialist
Spent four years at a Ljubljana game studio optimizing Unreal projects for Android. He knows why your game crashes on older phones and how to fix frame rate drops that appear out of nowhere.
Mira Krajnovic
Gameplay Programming Lead
Published two puzzle games that each hit 100k downloads. She teaches the Blueprint systems that actually work in production, not the ones that look good in tutorials.
Elena Stankovic
Mobile UI/UX Designer
Designed interfaces for mobile games across three different studios. She knows why players uninstall games after two minutes and what UI mistakes kill retention rates.
Our 8-Month Learning Journey
Starting September 2025, we'll take you from complete beginner to mobile game developer through four focused phases.
Weeks 1-8: Foundation & First Game
Build your first complete mobile game while learning Unreal's core systems.
- Basic Blueprint programming with immediate mobile testing
- Touch input handling for phones and tablets
- Android deployment from your first week
- Performance monitoring tools and mobile profiling
Weeks 9-16: Advanced Systems
Dive deeper into mobile-specific features and optimization techniques.
- Memory management for mobile constraints
- Audio optimization and battery life considerations
- Advanced Blueprint patterns for complex games
- Multi-platform deployment strategies
Weeks 17-24: Production Skills
Learn the business side and professional development practices.
- App store submission and approval processes
- Monetization integration and user analytics
- Version control with mobile development teams
- Testing on real devices across price ranges
Weeks 25-32: Portfolio Project
Create your capstone game with full commercial potential.
- Individual mentoring on your unique game concept
- Polish and optimization for actual app store release
- Marketing materials and store listing optimization
- Post-launch support and update planning